The mid game is slowed down significantly as well. However, the boss at zone ~59625 alone should give me enough AS for the 21st AS (+21). However, with this setting the zone 58940 boss gives me as much AS I need for my next AS (+1) which is 1.912e348. Doing some math, I figured a high Phan level was necessary to even get close to the next AS threshold. So I figured it was safe to assume I'd go to at least that far. If you were already playing the beta, you won't be affected but please transcend if you haven't yet. Players loading into the beta for the first time will now automatically transcend and have their Ancient Souls refunded. Warning: Make sure to manually backup your save before testing.Įdit: Just pushed out a fix here. While these features will be done through a separate server as not to interfere with existing saves or clans, we still strongly recommend backing up your save before importing into the test build.Īs per usual, saves from this version of the game will not be importable into the live game. Unlike previous tests, this test will have both cloud save and clan features enabled. What was your Outsider build for the Transcension?.What zone did you reach before Transcending?.How long did a full Transcension take in this test build?.How many Ancient Souls do you get after doing a full Transcension in this test build?.How many Ancient Souls did you have before importing into this test build?.There may also be performance and bug issues that will be corrected before 1.0e10 reaches live servers.Īnswering the following questions will help us a lot with balancing these changes: We’re performing this test to collect data and feedback to fix these issues. Note: Don’t panic if you see something you don’t like in this build! The balance on this build is way off from what we want and is not close to ready for live. Saves are now compressed into a new, smaller format.Clickables will now appear in random locations as opposed a few fixed spots.Fixes to a few critical clan bugs including an issue where clans would break for large Immortal health or damage.Nogardnit’s benefit will also now provide exponentially more bonus per unassigned Auto Clicker. Auto Clickers placed on monsters now click exponentially more per stack instead of just providing a flat +10 CPS per Auto Clicker.Outsider effects, Transcendent Power, and monster health have been rebalanced.Primal Hero Souls from Transcendent Power are no longer capped.Ponyboy now has the effect +% Primal Hero Souls. Some of the specific changes that we are testing: We’re testing a number of changes for the 1.0e10 patch and would love to hear community feedback. Please use our recruitment subreddit for all recruitment or searches. Clicker Heroes 1 clan recruitment and "looking for clan" posts should not be made here. Shitposts are welcome, but the ones with really low quality/effort will be removed. Posting cheated progress and trying to pass it off as legitimate will result in a ban.Ħ. This includes mercenary listers, scripts for automating the game, save sharing and save editors. Do not post, discuss, or show off hacks, cheats, or scripts. This includes low quality "Read the FAQ" posts.ĥ. All posts must be related to Clicker Heroes or other Playsaurus games.Ĥ. If you have a question, please read the FAQ and search through the subreddit to look for an answer before you make a post.Ģ. Welcome to the Clicker Heroes subreddit! Discuss anything about the game here.
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